Saturday, January 21, 2012

Movie Review -- Fullmetal Alchemist: The Sacred Star of Milos


The Hollywood Theater in Dormont is awesome. $7 movies, $2 popcorn. 2 blocks from the T--what is there not to love?
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Let me put your worries to rest; Fullmetal Alchemist: The Sacred Star of Milos is nothing like the movie that wrapped up the original 2003 series, Conqueror of Shamballa. Instead, it's like one of the light novels: all bright colors and beautiful landscapes and rollicking action with a nice dose of tasteful humor. Milos is a stand-alone piece that can be set ambiguously any time after Al remembers the gate of Truth--although fans of the series might question when exactly they had time to go to Table City since Arakawa keeps the timeline very tight. But such things matter very little to fans who have been waiting for this movie ever since the final depressing notes of Shamballa. 


As is the norm with anime movies, familiarity with the series is a bonus, not a requirement. All necessary information is given to the audience within the first half-hour. Ed is the Fullmetal Alchemist, and as such, a member of the Amestrian military. Al is his brother. They lost their respective body parts attempting to transmute their mother. Gate of Truth = bad. Thus ends any plot points from the original series that are needed to understand the film. Two new characters, Ashley and Julia Crichton, are children in the country/land of Milos. Their parents are alchemists, and scorned by the other Milosians. They are forced out of their homeland, and their parents are killed some years later. Around six years after that, on the night of the Harvest Festival, an alchemist who appears to be an older Ashley Crichton, breaks out of prison in Central. The reason? A news article about Julia Crichton getting captured by Amestrian border guards. Ed and Al encounter the escaped prisoner on his way out, have a spectacular alchemy battle, and are thus involved in the case and must go to Table City to investigate. There, they become mixed up in a crazy plot of rebels, wolf chimeras, the escaped alchemist, Julia Crichton, and an abused ethnic group living in the slums on the verge of extinction.

If there's one thing Fullmetal Alchemist is good at, it's making you feel for the people society has trampled on. There's something to be said for a series that can't have an episode or movie without a significant element of social justice. The Milosians are roughly equivalent to the Ishvalans of both anime series or the Roma people of Shamballa, but are thankfully distinct from both. Their design seems inspired by people of southern North America, but I'm not very confident making that guess. Their plight of being forced out of their holy land and into the desolate canyon can be found in real-world examples of Tibet, the Balkans, or Paletstine. Some inspiration also lies in Miyazaki's Nausicaa of the Valley of the Wind, which I'll cover in more detail later. Whatever their design inspirations, the Milosians are at least visually distinct from their plot-device siblings in other FMA media, if not particularly unique to the plot. The important Milosian characters also boast distinctive character types and designs, most of which do not have any easily discernible character-type twins.

The animation is at movie quality, which is to say it's really frackin' cool. The obvious!CG is much less obvious this time around and used much more effectively. No jerky CG armor armies in this movie. The fight scenes are well-done, many, and with only one exception, very easy to follow. The lone confusing one (and that confusion was only slight) seems to draw inspiration from Gainax, so I'll let it slide because it still looked really cool. Julia, Ashley, and Miranda were my favorite character designs. Soyuz was my least, because I wasn't sure if it was supposed to be some kind of joke about Lieutenant Yoki or if it was just a coincidence. Backgrounds were one of the high points. From the Badlands-inspired Table City to the underground caves of Milos, to the beautiful Milosian architecture, every setting of this movie was carefully crafted. The series' subtle steampunk got a boost in the Black Bats and their flying contraptions. The color scheme is much brighter and varied than Shamballa, the 2003 series, and the latter half of Brotherhood, which was a refreshing change. The overall look of the movie was very comic-book inspired, not just from the original manga, but with the sort of action-adventure feel that the actual FMA series doesn't quite reach due to its serious and complicated nature.

Part of that action-adventure had its roots in the works of Miyazaki, most notably Nausicaa. There were at least three distinct Nausicaa-inspired moments, not to mention the Milosian design, the flying contraptions, and Ashley's character design. Julia got have herself a Miyazaki-angry-hair-poof-- (is there an actual term for this phenomena?)--that thing that happens when the leading lady of a Miyazaki movie gets angry and spends a moment just staring at whatever's making her angry and her hair starts to stand up. Combined with Julia's orange hair, the moment was an obvious tribute, and it was delightful. I almost stood up and cheered right there in the theater. Director Kazuya Murata, who has worked on other Bones properties, including directing some episodes of Eureka Seven and Code Geass, gets an "A" in my book any day. I also am very interested to know if the Harry Potter reference was intentional or not. 


Shout-outs to fans of the original series are done sparingly, and Mustang, Hawkeye, and Winry are included, but not exactly necessary to anything at all. The three of them weren't awkward, but their presence still wasn't as smooth as it could have been. I mistakenly thought we'd get the Roy-Winry conversation we never got in Shamballa before I remembered that the whole reason for that conversation doesn't exist in Brotherhood. But there were some cool shots of Winry and Riza on the train, comparing the two characters and by proxy, Ed and Roy. It left fans with something interesting to reflect on, and also some good footage for AMVs. I really can't complain about the three of them when judging this as a stand-alone movie. Their voice actors were all at the top of their game, and all got some really nice lines, so they were satisfying to fans of the series. Newcomers will probably hate them, but newcomers really should go back and watch the actual show.

Voice acting on the whole was what one expects from FUNimation. All the main characters were great; a couple of the minor ones were pretty cheesy, but acceptable all the same. It's the one-line background characters that really get the worst treatment, but as their contributions are minimal, Vic and Maxey make up for them. Maxey Whitehead deserves some kind of award for pleasing fans of something as huge as FMA. She not only is a great voice actress in her own right, she is able to perfectly match the voice and character Aaron Dismuke created in the 2003 series. Alexis Tipton (Julia) and Matthew Mercer (credited as the character "Melvin Voyager") were both newcomers to me, and fooled me into thinking they might have been respectively Stephanie Sheh and Crispin Freeman, so that ought to speak for their performances. FUNi's translation was great, as always. There wasn't a character in the whole movie that made me think their voice actor was undeserving of the role. Music was also excellent, both with score and theme songs.

Overall, Fullmetal Alchemist: The Sacred Star of Milos might not be as life-changing or philosophical as the manga, Brotherhood, or the 2003 original series. But those are each long works, 23 volumes, 64 episodes, and 51 episodes, respectively. Shamballa tried to mimic the philosophy of its series, and all it did was depress people. FMA as a series is much more than just a fun action-adventure. But sometimes, we all need a bit of good, clean fun to balance our complicated plots and musings on the nature of life and death. That's not to say that Milos is without any substance. On the contrary, it, like its roots, addresses the topics of genocide, racism, segregation, familial bonds, the abuse of power, and the nature of right and wrong. Not all characters make moral choices all the time. They're flawed. They're well-developed. They also kick ass and take names. And when I look back at Milos, I will remember the action, the gorgeous animation, the plot twists, the deliciously evil villains, and then the social justice and if certain questionable actions were morally or philosophically justified.
I think Ed sums up the balance between philosophy and action best. "I don't think you did the right thing. But you were still pretty awesome."


+ backgrounds, animation in general, great action-adventure accessible to fans and non-fans alike
- a little confusing in the middle; non-fans will probably wonder what a "transmutation circle" is; did they ever say the law of equivalent exchange?

Rating: A

Saturday, January 7, 2012

Review -- Ah! My Goddess: Flights of Fancy


Subtitled "Everyone has Wings" in Japanese. Media Blasters passed on their right to dub the second season of Ah! My Goddess, so FUNimation picked it up. They blessedly kept all the original voice actors, so whether you liked them or not the first time around, they're consistent. I technically have two more episodes to watch, but they're OVAs, so I'm going to write my review now. I haven't seen the OVAs for the first season yet, either.


After watching season 2, I'm not sure I can ever un-biasedly review again. I knew deep down that season 1 was mediocre and was simply good for its genre--not actually good in any other sense of the word. I felt disappointment at the botched writing in the final story arc, which was actually improved from the manga. Granted, I only read the two chapters of the manga I was interested in, so maybe the whole beginning of the Lord of Terror arc is actually fabulous in the manga and just has a lousy ending, but... man, what a lousy ending. Maybe it gets half a point for playing on the term "deus ex machina" if you think about it long enough, but I highly doubt that was planned. But this season... this season I actually found pretty darned good at times.

The second season starts off with lots of Keiichi and Belldandy episodes, and develops both their characters and eventually their romance. (If you can call Keiichi blushing when they accidentally hold hands yet still wanting to live with this woman for the rest of his life and possibly the afterlife romantic. I'm pretty sure that's called "marriage" in most other cultures, dude.)  At least this season they actually do hold hands. I'm pretty sure Belldandy kisses him on the cheek in that episode where he buys her a nice gift. At the same that the romance stagnates, Funimation and NYAV Post decide to drop the "Mr. Keiichi" about three episodes in. Belldandy still says "Keiichi-san" in the Japanese because half of her lines are "Oh, Keiichi" to match the number of mouthflaps, but I will take literally inaccurate over culturally awkward any day. Dropping the "Mr." also has the added benefit of catapulting their relationship forward about ten steps and making everything so much more comfortable to watch. Maybe the relationship hasn't actually progressed that far in Japanese, but I don't care.
The early bunch of episodes which are just a bunch of one-shots, are therefore fairly enjoyable. Belldandy hand-knits Keiichi a sweater, Keiichi, with Urd's help (in a character-developing and not bad-advice sort of way) gets Belldandy a Christmas present, and Belldandy gets drunk at Sayoko's Christmas party. All in all, a cute bunch of episodes with very little things-going-ridiculously-wrong plot lines and actual advancement of Keiichi and Belldandy's relationship thanks greatly to dropping "Mr. Keiichi".

This new closeness is very necessary for the next story arc with Peorth to make any sense at all. Peorth, yet another goddess accidentally summoned by Keiichi to fulfill a wish, confronts Belldandy with the fact that she's not doing anything romantically (see: sexually) for Keiichi. Belldandy and Keiichi struggle with whether or not their relationship is in the right place. Peorth provides a wonderful change of pace, despite the pool episode being one of the worst of the series. Did I mentioned I hate date-gone-awry humor? Peorth herself is smug and scantily-clad, even moreso than Urd. (Keiichi humorously points out that no one pays attention to Peorth in a bathing suit because she's usually that un-clothed to begin with.) Peorth has a grudge against Belldandy from long ago, but clearly looks up to her as a goddess. The misunderstanding between Peorth and Belldandy turns out to be silly, but at least the other characters have the sense to point that fact out. Despite her aggressive and arrogant nature, Peorth contrasts nicely with all of the other goddesses, and when her mission is complete, she actually leaves.

Then we move onto Skuld and Urd's story arcs, in which Belldandy and Keiichi fall into this weird parental role. Their love and relationship reaffirmed from the Peorth arc, they just sit in the background and provide moral support for a while. The arcs do wonders for both Urd and Skuld, though for Urd moreso in Skuld's arc than in her own. Finally, the last bunch of episodes go back to Belldandy and Keiichi... and fall flat on their faces. Hild, a new villain, is good for all of one episode, and then just becomes a stupid gag. Belldandy gets some more character development, and in necessary ways, but poorly executed. What this series really needed to end with was some actual romance.

Now to the technical aspects. Animation. Is. Horrible. Especially in the last 5 or so episodes. Gone are the days when I just complained about static shots. Proportions are all out of whack, from limbs to facial expressions to hair to everything. Just flat out cheap, bad animation. They save the budget for the last episode, which has an interesting concept, but a somewhat confusing ending. Voice acting for all the major characters is roughly the same. Skuld becomes a lot less annoying, though this might be more due to her character development. In some fun dubbing shout-outs, the OVA voice of Belldandy plays Peorth and the OVA voice of Urd plays Hild. Both fit very nicely into their new roles, and once I watch the OVA, I'm sure I will appreciate them even more. Veronica Taylor and Dan Green deserve mention as well, playing the old Auto Club manager and Urd's ex-boyfriend respectively. Dan Green is hilarious, even if I hate the way Urd's character is written at the end of the episode, and I do not agree with the decision to leave Troubador's performance in Japanese.  Oh, and Eileen Stevens and Karen Neiil also deserve mention for their nice job singing in Sayoko's Christmas party episode.

The closing themes are nothing special, but the opening is almost as good as "Open Your Mind"! "Shiawase no Iro" uses bagpipes instead of violin and woodwind, and even suggests it is Belldandy herself playing the bagpipes and singing the song at times, which is pretty darned cool. I love Belldandy, did I ever mention that? I like the far-away cameos in the theme song to introduce some minor characters but not be as in-your-face as the typical theme song. The subtle cameos fit the music much better, and when the close-up theme song shots of Peorth and Hild do come up, it's when the music picks up and the electric guitars come in, so the change is appropriate.  It's much better than the average theme song.

Overall, I have to say that I enjoyed the second season a lot more. I don't know if this was because I was already in the mood to watch it, if I had lower expectations, or if it really was better. The character development is much better for all characters, but once again, the writing quality is inconsistent. The beginning and middle are much better than the end. If they had just saved the Lord of Terror for this season. Just go watch the ending theme from the first season finale to help when you don't get enough romance. I plan on reading the manga now that I've invested all of this time into the anime and actually rather enjoyed it. I will also watch the movie, which I've seen lots of people cosplaying and has a cool other character.


+ Better character development and story arcs all around, minor roles get better voice actors, good opening, good at what it does--make you feel good and love Belldandy.

- ANIMATION. Romance episodes sometimes just remind us that Keiichi and Belldandy love each other and don't actually change anything, bad finale, inconsistent characterization and plot points. (Belldandy can't go back to heaven because it might take her 50 years to come back--anyone remember that from season 1? Certainly not the writers.)

Overall Rating: C+

Monday, January 2, 2012

Review -- Ah! My Goddess


My tastes in anime series usually have less to do with genre and more to do with what people recommend. I've been a fan of everything from mecha to slice-of-life to magical girl. But one thing I still typically shy away from is romantic comedy. Not that I don't love a good rom-com. But keyword there is good. I cringe at dates-gone-awry, panty shots, and a complete and utter lack of plot beyond "this boy and girl are in middle/high school and like each other. Cue beach episode." Ah! My Goddess doesn't share all of these traits (see: complete lack of anything sexual, including panty shots) but enough of them to make me want to smack my head off a wall more than once. The main character is an average college student who has absolutely nothing to offer the goddess who has fallen into his lap. His love interest is said goddess, who is literally perfect. And she is bound to stay with him forever.  But somehow, something charmed me into watching all 24 episodes. I can't say I regret it, since I'm watching the second season now. But I also can't say it's anywhere near as good (or unique) as Princess Tutu, Trigun, or Panty and Stocking with Garterbelt, all of which I spent last Christmas break watching. Ah! My Goddess is less sexual and more charming than it sounds, but at about the exact same quality level you expect it to be.



Keiichi Morisato is a really nice guy. The anime adds nearly an episode of character development for Keiichi before it reaches the opening scene of the manga where Belldandy appears. Said episode is just an ordinary day in the life of Mr. Morisato in which he does his best to help any and all people around him, but without the annoying "MY LIFE IS DEDCIATED TO HELPING PEOPLE RAWR HELPING-PEOPLE-SMASH" of Shiro from Fate/Stay Night, another series I was led to believe is much better than it actually is. (But that's a story for another review.) In the case of AMG, I was misled by the opening theme. I was playing a "guess the anime by opening theme" quiz and "Open Your Mind" was included. If you just clicked on the link and watched, I think you can understand why. The Celtic-inspired strings and woodwinds and the simple yet appealing animation in the opening were quite intriguing, and I was looking for something light and romantic to watch, so I gave it a try.

So Keiichi is a really great decent guy. His luck is terrible and his life kind of sucks, but he continues to help people. His roommates go to a party and stick Keiichi with all the chores--and he does them! He's in a hurry, but runs into a little girl looking for her mom's wallet, so he stops to help her. By the time he accidentally dials the goddess helpline, we're rooting for him. Upon answering the phone, first-class, second category, unlimited liscense goddess Belldandy (based on the Norse god Verdandi but mis-romanized) pops out of Keiichi's mirror and promises to grant him one wish. Any wish. His lack of self-confidence leads him to believe that she can't be serious and that his auto club buddies are just pranking him because she's so hot and he's a short, penniless loser. After sincerely complimenting him and boosting his confidence about tenfold, Keiichi wishes to have a godddess like Belldandy stay by his side... forever.

Belldandy for one brief moment finds herself panic-ridden at the thought of staying on Earth with Keiichi forever, and then recovers and attaches herself to him--figuratively speaking, as the most romantic the first season gets is looking at each and blushing. I don't know if they even really hold hands. Surely the physically closest they get is that episode where some sort of potion goes awry and Belldandy gets turned into a total tramp. The first bunch of episodes involve Keiichi and Belldandy adjusting to their new lifestyle. Since they are bound by contract, Belldandy must stay by Keiichi's side or risk the wrath of the "system force" which brings about misfortune to those trying to separate the two and thus break their contract.

After school adventures and the system force start to wear out their welcome, Urd, Belldandy's older sister joins the pair. She is followed by Skuld, the younger sister, a handful of episodes later, and thankfully the added women do not cause the series to devolve into a harem anime. Urd is by far the better character, partly due to a great voice actor, partly because Skuld is just that annoying, and partly because Urd is loads of fun. All other supporting characters, from the demon Mara, to the other university students, are almost entirely comic relief and severely underdeveloped. They are cardboard cutouts used like backgrounds to make things look more interesting--and the backgrounds do a better job.  Backgrounds are the high point of the animation, which is just good enough to stay consistent throughout, but not good enough to impress anyone. The overall look of the series is pleasant and as brightly colored as it can be without getting unrealistic, but static.

The high point of the series is Belldandy herself. Odds are, if you don't like her, you won't like the series either and this review is a waste of time, but if you like the series, you love Belldandy. She's completely perfect. She's a wonderful person, always positive, helpful, kind, compassionate, attractive, powerful, a good cook, a fantastic singer, need I go on? She ought to be a total Mary-Sue and completley repulsive. But like Tohru Honda of Fruits Basket, she is completely sincere in her efforts and therefore somehow the most likable of all characters. Her complete (and not altogether unwarranted) devotion to Keiichi is more touching and charming than annoying, which is the series' saving grace. Once we clear that awkward "I'm happy to be forced to serve you for the rest of my existence simply because you wished it" phase and get into the "I'm in love with you and I want to be with you of my own free will" stage, her status as BEST CHARACTER is cemented.

All the dub voice actors save Eileen Stevens (Belldandy), Shannon Conley, credited as Vibe Jones (Urd), and Emily Bauer, credited as Emily Blau (Megumi) are annoying, just to varying degrees. (Peorth of the second season isn't too bad, but I'll limit myself to discussing the first) Mara, Den and Dai, Hasegawa, and especially that pervy guy with the long name are all pretty terrible. Keiichi and Sayoko never get worse than "mediocre" and usually are about average, but they're not winning any acting awards. This isn't so bad for Sayoko, but Keiichi's our main character! His actor doesn't have that much material to work with, though, and he does get some points for a hilarious job in the final episode of the series, but Eileen Stevens gets more points for making me actually care about her character. In fact, Eileen Stevens is my very favorite part of the entire anime, save for the brilliant opening theme.

The music is another high point of the series, though like the backgrounds, it isn't enough to completely redeem it. The opener is one of the best in all anime. The vaguely-Celtic-and-hopefully-Norse-but-I-don't-know-anything-about-Norse-music inspirations for the opening theme (and a little in the first ending theme, too) give it just enough mysticism to set it apart from every other bland pop opening. The waltzing, flowing 3-count matches perfectly to the lyrics and visuals of wind and flying.Yoko Ishida does a great job with both the opening and closing, especially since it is her ending used for the final episode. The animation for the opening is simple, but unlike the rest of the series, very expressive. The bit where Belldandy floats down into Keiichi's arms makes watching the rest of the lame episode worth it. Choosing to play down the rom-com in the opening was the right choice, and makes "Open Your Mind" my new favorite opening theme. The soundtrack is similarly heavy on strings and woodwinds, and is fitting, but less memorable than any of the theme music.

Overall, Ah! My Goddess is a charming little series. It's nothing really special when it comes to anime. You might be better off watching the first and last six episodes and just skipping the twelve in between. It's just school adventure after school adventure. The second season is starting to get quite interesting, and focuses much more on Keiichi and Belldandy's romantic relationship instead of all the things around their relationship. If you need a good romantic comedy, give it a try. If you don't like it after six or seven episodes, then I recommend either skipping ahead or dropping it altogether. It doesn't get much better.

The entire first season is available to watch on youtube from Media Blasters. The second season is likewise available, with the same voice actors, from Funimation. This review does not cover the second season.

Overall Rating: C

+ Belldandy is a great character with a great voice actor. Keiichi starts off strong. Urd is hilarious (also great voice actor!) Colorful, detailed backgrounds. Cute, innocent romance. Nice music. Fantastic opening theme, and a very good first ending theme.
- Romance never gets more romantic than looking wistfully at each other and blushing. Uses "date gone awry" plotline three or four too many times. Characters that aren't Keiichi or the goddesses are underdeveloped and/or annoying. Animation is static. Really fantastic plot lines in the final few episodes are destroyed by pacing and some big fat deus ex machinas.